Prototype for some combat mechanics and multi-entity bosses made with Unity. Ship and missile movement is done real-time and jerk-based. Each of the three ships has a different loadout of weapons.
Controls:

  • W - thrust
  • AD - steer
  • S- brake
  • space - chainguns
  • enter - missiles
  • 1/2/3 - swap ships
  • T - autopilot
StatusPrototype
PlatformsHTML5
Authorwobes
GenreAction
Made withUnity

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